Thing is, the status quo is absolutely worse. My 13yo son likes making Roblox games. Suddenly, some months ago, Roblox made a change where you’re not allowed to share your games with friends unless you do “age verification”, apparently in some misguided bid to beat the pedos. In Roblox’ case, this means sharing your 3D likeness with some sketchy American business who pinky promises to delete said data after. I don’t want random American tech companies to have my kids’ biometric info like that, able to sell it to whoever asks. Nor my passport or anything like that.
I’d much prefer a government supplied app, that’s guaranteed to protect my privacy, and has no business incentive to sell my data, where I can see what data about me (or my son) is shared with Roblox or whichever sleazy business wants it.
Obviously this only makes sense if the government is less sleazy than the average American tech business, but for all its faults, I think that currently holds for the EU (and most of its member countries). There’s plenty precedent of EU governments doing privacy-conscious apps right (the Dutch covid tracking app comes to mind).
I hope they see reason and fix this here issue.
How about the option of the state not being so tyrannical in meddling about what people anonymously do online in their free time?
To the extent that it matters, I think the missing link here is "primary education should support a parent's intent to limit unrestricted internet access for their children." That is, during school activities where internet use is unavoidable, require supervision. (Maybe a lab monitor that can roam the room and see screens?) And for homework, don't assume the kid has internet access, because that is the parent's choice, and they may well not. On the flip side, if the parent trusts their kid with that access, or intends for them to learn through real world experience, let them. That should not be the state's decision.
The problem of course is that this idea in my head is a pipe dream. Schools seem to be well onboard with digital coursework, presumably for efficiency reasons? Unclear. I'm not sure what a more practical middle ground actually looks like.
Also, don't use Roblox, you can freely share games made with PICO-8, Löve, Godot, Rpgmaker, Game maker and the like, no need to go to the hell scape that is Roblox and its dark patern and locked down ecosystem.
I agree that Roblox is a hellscape when you want to make serious games, eg make money from it or sth, but if you just want to mess around making a “supermarket horror tower defense” game full of in-jokes and then have all five of your friends join it, and It Just Works, sorry but nothing comes close to Roblox.
Until they required age verification for that ofc.
Also, just don't ever buy any Robux and kids will auto steer away from the shitty games that need it. That filters out 95% of the badness of Roblox right out the gate.
Don't get me wrong. I agree roblox is a very shady operation, but that does not erase the fact that their platform is unmatched when it comes to letting kids make games.
There also Luanti, the new name of MineTest, which is closer to the Roblox experience (in the sense that there already a playable game there, and creating new stuff is closing to modding than to game making).
This is a bit of a 64,000 euro question, though. Look very closely at what the government exemptions for GDPR are.
I don't think it's Godwin's Law when you are so spot on, exactly describing the worst case.
However even if the app is secure the storage and handling of the information is a different matter and it has been shown that care is not always taken.
Governments likely already know your name, age, place of birth, so having an app with a standard API for verifying users isn't giving the government additional data.
so it will gather extra data, sell it sideways and leak like hell. (as they already do with all the data they already have)
https://www-bitsoffreedom-nl.translate.goog/2026/07/06/aivd-...
Amusingly fantastically wrong.
NL may have its own issues like you linked to, but more uniquely had their collected data abused more than other countries in probably the worst event in history.
How is, of all things, an age verification app going to make that worse?
I mean I understand your argument in principle but it seems you’re arguing against ~every present-day functional government and not against an age verification app.
In any case, I think that age gating would not be needed if the platforms were regulated to remove addictive recommendation algorithms.