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My kid does Godot and TIC-80 (a bit like PICO-8 but more forgiving) as well. Those are great but they don’t beat Roblox on distribution nor multiplayer by a long shot.

I agree that Roblox is a hellscape when you want to make serious games, eg make money from it or sth, but if you just want to mess around making a “supermarket horror tower defense” game full of in-jokes and then have all five of your friends join it, and It Just Works, sorry but nothing comes close to Roblox.

Until they required age verification for that ofc.

Also, just don't ever buy any Robux and kids will auto steer away from the shitty games that need it. That filters out 95% of the badness of Roblox right out the gate.

Yeah multiplayer is kinda problematic because of port forwarding and dynamic IP.

S&B or other engine-as-game solve that by using the platform account system and master server for discovery and NAT punch through.