Elixir v1.20: Now a gradually typed language
https://elixir-lang.org/blog/2026/06/03/elixir-v1-20-0-released/I tried it out and, although I do miss static types sometimes, immutability and not having to deal with inheritance and other OO abstractions has made the trade-off worth it for me.
Yes some people do claim that pattern matching makes up for the lack of static types. I don't agree with that, but can say that anecdotally the number of type related bugs I notice in *my* Elixir code is much lower than the number of similar bugs I used to write in languages like Python. Whether that's because of common usage of pattern matching, or community adherence to patterns like returning tuples of {:ok, result} | {:error, error}, or something else is anyone's guess.
An important point not in the heading is that gradual typing has been added without any new language syntax.
It's still not statically typed. Maybe it never will be, but this is a step in the right direction and at least they're trying.
> Bad APIs, bad UIs because someone coupled themselves to the database structure and can't escape.
If you don't commit yourself to the database structures you defined at the time of application creation, then it just reflects poor planning and architecture overall as that is one of the very first things you do.
What you describe is an approach a lot of NoSQL fans use - use whatever works then, worry about datatypes later on. That's how you shoot yourself in the foot.
> List of memberships? Keep them as a list with the same fields
Again, using embeds_many or has_many works well too, using changesets - which is my point exactly. Not sure where the disagreement is here.
Your account is full of just ragebait comments at a quick glance, so I'm just going to leave it here.
There's also a balance between learning new languages for fun and for the insights they give, and wanting to ship.
As an example: Prolog was mind-bending for me when I tried it and I had a lot of fun with it, but I can't imagine using it to build a product (I'm sure other people have though).
Perhaps my first comment sounded more critical than intended. I'm really excited to see where this initiative with set-theoretic types goes, and if it leads to a fully statically typed language then that will be a bonus. If that doesn't happen, then I'm still perfectly happy with the language as it is.
Elixir taught me that I don't need static types as much as I thought.
That said, I would love to know how the state of what's in v1.20 compares to un-spec'ed dialyzer. I was under the impression that dyalizer's "success typing" approach (not flagging a function if there are some combination of parameters such that it works, rather than flagging it if some combination of parameters can make it fail) was like what Elixir is doing here, and I haven't found dialyzer terribly useful.
I spent 3 months analyzing failures caused by - what looked like - dirty builds but was caused by unstable compilation order. Which is quite obvious.
The solution is dynamic dependency resolution but this causes problem with macros.
The problem is easy to validate. Compile application multiple time and compare hashes. I'm not sure if it's sufficiently visible in bootstrapped Phoenix but I saw it in as small as <1000 LoC toy apps.
Does Dialyzer understand Elixir? Last I knew, it could only process Erlang source code and BEAM files. Looking around, it seems like folks running Dialyzer against Elixir code are using some "dialyxer" thing.
You talk about circular dependencies causing minor compilation troubles, so it doesn't sound like you're talking about types defined in terms of each other. I might be unaware of something important, given that I've never had the opportunity to do Erlang professionally [0]... but aren't the only "dependencies" of BEAM files the exported functions they call in other modules? If I'm not wrong about that, then what happens when you run Dialyzer against BEAM files compiled from Elixir that has circular dependencies? Do its reports become more reliable, or does the reliability of those reports become irrelevant because the transformations the Elixir build system makes to your code make the structure of the BEAM code difficult to trace back to the Elixir source code?
[0] ...and have written nearly zero Elixir in any context...
Once compiled, it boils down to BEAM files that Dialyzer can understand, yes. And the [Dialyxir](https://dialyxir.hexdocs.pm) wrapper helps translating error messages in Elixir. But, there is a significant limitation compared to plain Erlang: Elixir protocols (which are quite used in core parts of the language) are not an Erlang construct, so Dialyzer will be clueless about them, just accepting any term. Enum.map(nil, & &foo/1) or to_string(%{}) will be invisible to it.
As for how the problem manifests: even obvious contract violations stops being shown (making it feel like "Dialyzer is useless") but the second tell is very long check times (tens of seconds up to minutes).
[W]hat happens when you run Dialyzer against BEAM files compiled from Elixir that has circular dependencies? Do its reports become more reliable, or does the reliability of those reports become irrelevant because the transformations the Elixir build system makes to your code make the structure of the BEAM code difficult to trace back to the Elixir source code?Of course people used to write server software in compiled languages feel the need for them because any runtime bug means downtime, but in BEAM land you'd have to work very, very hard to see your application crash in the classic sense, causing downtime and gnashing of teeth. And Elixir is strong typed enough never to cause the type of bugs you see in Javascript land, for example (i.e. a string is a string, not a number in some conditions)
That said, I'm perfectly happy for José and team to work on this niche feature, because for me, the language is pretty much done and all the improvements are on the OTP and library side rather than Elixir itself.
But that's good! Indeed that was the most needed!
& magnificently executed - that's the craziest part - takes away nothing. The compiler is faster!! It's awe inspiring to say the least, what Jose did and still does.
This probably controversial, but personally I consider untyped languages as technical debts that need to be fixed sooner or later, and the OP article is partly addressing this very issue.
Rewriting critical software infrastructure (infostructure) to more reliable typed languages happened to most of the Ruby on Rails (RoR) software unicorn stacks for examples Twitter, Airbnb and Shopify to name a few [1],[2],[3].
The main reason provided for these migration is transitioning away from monolith architecture, but almost all of the new programming languages being used are typed thus make it obvious that the untyped languages are not performant and difficult to scale even by changing the architecture.
[1] Why did Twitter move away from Ruby on Rails?
https://www.quora.com/Why-did-Twitter-move-away-from-Ruby-on...
[2] How Airbnb Scaled by Moving Away From a Rails Monolith:
https://www.reddit.com/r/programming/comments/1756q7z/how_ai...
[3] Is Shopify shifting away from Rails?
Author here.
Type systems restrict which programs can be expressed and increasing expressiveness often requires increasing type-system complexity (which, speaking from experience, both humans and agents will struggle with). Plus they are not the only mechanism to assert correctness (they only validate a subset of your program correctness and do not replace tests) and you are still on your own when it comes to actually recovering from unexpected errors (something Erlang/Elixir were designed for).
I'd say there are two flip sides to your question:
1. Given types do not replace tests, if you can use AI to automate full test coverage, are there actual benefits in static typing for coding agents? The downside of tests for humans is that we suck at writing them (but guided agents can do better) and they can take time to run (which agents do not care)
2. Do we actually have any data or evaluations that show which typing discipline is better for agents? The only benchmark I am aware of [AutoCodeBenchmark] has Elixir come first (dynamic) and C# as second (static), so it doesn't answer the question. There are other benchmarks that show dynamic languages require fewer tokens to solve problems (but that's not a metric I particularly care about)
My gut feeling is that local structure, documentation, quality and quantity in the training data, etc are likely to play a more important role than typing for coding agents. I'd also love to measure how agents perform on specific domains. If you are writing concurrent software, how does Elixir/Java/Rust/Go compare? But without data, it's hard to say.
[AutoCodeBenchmark]: https://github.com/Tencent-Hunyuan/AutoCodeBenchmark
Devs have very strong opinions about dynamically typed programming languages. But reasons such as "exploratory programming", "expressiveness", "taste" that makes them feel good to program in for humans does not matter for agents. Agents don't care that the language "limits them" and prevents them from expressing the code in a succint way because it would not type check.
Ruby's runtime in the early 2000's compared poorly against the JVM or the BEAM. People used Ruby then and now because it worked well to get products to market quickly. Even after a ton of investment in Ruby's implementation, the JVM and the BEAM are still better able to handle the types of high-traffic, high-concurrency workloads those companies serve, which makes them relevant to mature, high-scale companies.
Tellingly, there are dynamic language implementations that are performance-competitive with static language implementations, like Javascript's V8/Bun/Deno, Lua's LuaJIT, and Common Lisp's SBCL (among others, this is not an exclusive list).
The runtime performance and the language are deeply linked. None of the dynamically typed runtimes you mention are actually performance competitive with JVM languages.
People without experience in dynamic languages tend to overestimate the number of bugs their type system is saving them from. It’s pretty rare that I run into a bug in production that a type system would have caught.
They also overstate how much types help their AI agents write code. I haven’t seen AI write a type related bug in years at this point.
I work with typescript on the front end, and my experience is totally different there. AI is constantly introducing type errors, but only because the original type wasn’t declared properly. Agents waste a ton of time and tokens appeasing typescript. Ruby and Elixir are very token efficient in comparison.
That said, now that I am not writing code by hand anymore, I am considering switching to something like Go. Mainly so I can run my side projects on smaller machines
Well yes, surely because you’re not designing your system around the type system. You need to architect your project to lean heavily on types, pattern matching, etc to actually gain the benefits. If you move a JS project to TS and just rename the files, yeah there’s going to be no difference, you must reengineer the entire codebase to leverage the type system.
Personally, after moving to TS I’ve been completely sold on types and am currently planning to migrate my app to F# so I can gain even more benefit.
For example, typescript is a fantastic language for marshalling data and UI state since it uses substructural typing instead of nominal typing. Libraries like kysely / other ORM libraries are great examples too and easy to use, whereas in fully typed languages like Rust you would end up having to use a macro library like sqlx or having to define structs for each of your types (which would increase compile time & size)
This depends entirely on context. In the Benjamin C. Pierce school of thought (a common choice in programming langauges research; see his book Types and Programming Languages, 2002), "typed" means what we typically call statically typed, i.e., the language employs a static analysis to prevent the compilation/execution of (some subset of) faulty programs. Meanwhile, languages that are commonly called "dynamically typed" are, in this school of thought, not typed (or "untyped"). (TAPL provides a more rigorous definition, but it's in the other room and I am lazy.)
without any evidence, i claim the corpus might have higher quality variable names and conventions that are "human crutches" around not having types.
LLM knowledge in your non public codebase must be strictly local, and so checking on details and identities of types incurs a cost for the LLM to go fetch that info. if the LLM can "just know" (guess with very high confidence) then thats better for the LLM.
> non-typed languages has more traning data
as per anthropic "poisoning llms with 250 examples" finding, i suspect that corpus size does not really matter that much for any language that is reasonably well used.
Part of the point of types is enforcing more of the contract at various code boundaries (function, module, etc), and that enforcement is specifically so that you don't have to keep the whole codebase in your head / context window in order to be able to work on it.
That surprises me, but everyone's experiences are different. I've been in the statically typed language space for so long and enjoyed it so much, I find it pretty irritating to go back to Python (my long-ago favorite) but many people are in the exact opposite frame of mind. I'm curious: what kinds of errors do you classify as a type-based error? I think that varies from person to person.
For example, null references. A C programmer would say dereferencing a null is not a type-based error, because it's not feasible to encode non-nullable pointers in the C type system. A Haskell programmer would say it is a type-based error because Haskell makes it difficult not to encode this in the type system, you really have to go out of your way to create a runtime null dereference error.
A C# or TypeScript programmer could answer differently depending on who you ask, because both of those languages make it possible to leverage the typechecker to prevent null-deref at compile time, but neither one makes it required (you can turn those checks off or make them warnings if you like), so it depends on the programmer's build settings and how much typechecking they personally have chosen to use.
A couple of years ago I did some contract work for a client who used Javascript.
I did some basic smoke testing to understand the state of the app and I was able to get lots of fun type errors on the server and client at runtime just by QAing the damn thing.
Typing probably makes sense where memory-correctness needs to be enforced (e.g. Rust), and inferring those semantics require a much wider context. But memory-correctness isn't really something that afflicts BEAM languages.
Instagram (and Threads) is still using Django, which is even slower than Rails. Once you get to unicorn scale, your app is going to bespoke, with some microservices, and super custom stuff. If you can go faster in a gradually typed language, that can be a very good reason to choose one.
> untyped languages are not performant
Typing generally slows down languages, not speed them up because of all the additional checks that must be done. The dynamic stuff is part of what slows down languages like Python and makes them tricky to optimize.
Source? You seem to be talking about compile-time versus runtime, and I've not even heard of compile times being significantly slowed by type checking.
> The dynamic stuff is part of what slows down languages like Python and makes them tricky to optimize.
That seems to harm rather than help your previous claim. In untyped languages, in principle every object has to be treated as dynamic.
The only thing propping them up seems to be loyalty for the most part.
LLMs are good at current programming languages because they had lots of data to train on.
I don't use Rails, so don't have any skin in the game. But who cares if you have to do a re-write once you get to that size?
https://xlii.space/eng/from-rust-to-ruby/
The thesis that you're making is biased. Huge tech corps can move away from Rails, but it's similar to argument of "why the most successful people in the world don't drive Toyotas". Which is true, but it doesn't mean people should stop using Toyotas and buy Koenigsegg instead.
Typed languages have consequences. Some designs are either non-ergonomic or impossible. Rust: if you want to have a swappable adapter you're in Box<dyn> world. Many apps don't have to live in Box<dyn> at all but they need to test which is the sole reason to change architecture and wrap in boilerplate.
None of these reasons matter if you're multimillion tech corporation with unlimited resources.
But these are very important reasons to consider when you have small-medium sized team and cannot afford to fight language.
I'm even less prone to use them with AI.
Most gradual type systems insert coercions when values cross the types/untyped boundary (checking every element of a list, wrapping values in typed proxies, etc) but Elixir's team published a "strong arrows" result specifically to achieve soundness without those runtime checks. The bytecode the compiler emits is semantically identical to untyped code.
that said, I'm a fan
I think that's part of the reason that LLMs do so well with it, despite its relative lack of popularity.
Input > Enumerable.Map(Input, type-speccd functionA) > Enumerable.Map(Input, type-speccd functionB)
Here's just one very simple example, there are many more. I've checked all the strict mode options and this appears to still "typecheck".
var x: {a: number} = {a: 1};
var y: {a: number|string} = x;
y.a = 'FAIL';
var n: number = x.a; // not actually a number
Source: https://www.typescriptlang.org/play/?noUncheckedIndexedAcces...1. TypeScript doesn't aim to have a sound type system. i.e. there may be things the type system accepts that are actually unsafe.
2. this is more of an issue with mutation. If those properties were marked `readonly`, then the assignment of y.a wouldn't work at all. You can also encapsulate mutation behind functions with your intended types.
I tend to write TypeScript in a "functional" or "immutable" way, and in this case, most soundness issues come from things like array index access, which can't really be solved without dependent types anyway.
With that said, TypeScript still gets one quite far *despite* soundness not being a goal of the type system. The problem is that writing imperative, mutable code will make you go through (intentionally!) unsound covariance of types. Similar issues exist for code with side effects, since TypeScript has no way to encode effects in the type system. This is why some language communities settle on ideas like "functional core, imperative shell", where the ultimate goal is absolute minimum amount of code involved in side effects and mutation, while everything else is designed to be easy to test (and, ideally, expressible with a sound subset of your type system).
It's actually a very powerful tool when used thoughtfully. Although it wasn't the first structurally typed language I tried, it's the one that made me fall in love with structural type systems
It Catches: Mismatched function arguments, missing object properties, and typos in variable names.
It Misses: Invalid JSON from an API, unexpected database outputs, and bad user input.
I would also just like to point out that the "It Misses" your robot pointed out aren't actually flaws with TypeScript but flaws with JavaScript.
I used to be a bit of a pragmatist when it comes to strict mode, but over the years that has subsided, nowadays I think it is plainly obvious that all Typescript programs should use strict mode unless there's a damn good reason. And I'm not sure there are any legitimate damn good reasons.
True there is no ability to forbid an explicit-any type declaration, though.
The real problem with Python is the inexpressiveness of its type system and the mess of typed dicts, dataclasses and pydantic classes.
TypeScript may fail narrowing here and there or require a superfluous assert, but usually writing properly typed code, especially with zod, is the path of least resistance.
You probably have the same logical type duplicated in 3+ different places (at least partially), including inline casts using type literals like "maybeCat as { meow(): void }"
Elixir is always been sort of a "typed dynamic language" due to how baked in pattern matching is. Any good Elixir developer has always been thinking about types anyway, it's almost impossible not to.
I don’t think JavaScript’s syntax was ever designed with the idea that TypeScript would one day exist. Yet somehow it feels like it left the perfect open spaces for TS to later occupy.
Andd boy, a REAL type system is just something i won't ever again compromise upon. I mean yeah I did many years of Ruby/Rails and loved it back then, and Elixir in that regards at least on surface felt strictly better (sweet pattern matching, pipes, ...) but just SO MUCH CODE is written either at runtime or in loads of tests that essentially make up for the lack of a compiler guarantee about type errors i cannot unsee it anymore. Rust is way better here for example for sure, Trait system and all, but here the compile time tax is very real even after fiddling with optimal crate splits. Plus _sometimes_ a bit of simple mutable code just hits home in a few lines instead of often slower pure FP equivalents.
Happy to see that Elixir finally after years in the making is arriving somewhere, but I essentially left the ecosystem now since I really do either TDD (Type driven Development) now or quick solutions with node/go when quality isn't the concern... and now I discover OCaml (with Effects based multicore now) and yes the syntax is _a bit_ alien but damn it checks all boxes of all techstacks I ever wanted. I can write nearly Elixir style code, pattern match pipes and all, I can write (nobody does but I could) failry powerful OOP stuff, compile instantly, in a statically linked binary, with true parallelism, and a type system that is amazing (don't get me started about module functors). Beam is a impressive feat of engineering, but its also moving like molasses and deployment is nontrivial and quite cumbersome to operate (at least people need quite a lot of learning curves until theyre comfortable with this powerful beast). And then there is OCaml. And the tradeoff here is on the human side, nearly no one knows it, learning curve is high, so statistically no team would pick it in most businesses or has experience with it, and that specific situation is personally for me irrelevant now as a solo builder in an LLM age.
Lets see how good this becomes at some point, I am watching and would have loved to have this at least gradual typing available years ago!
I love the fact that I can upgrade my elixir version and the compiler finds a bunch of free bugs. The last several releases have been like this, and basically no breaking changes.
I would be thankful for pointing at any other language that reliably and safely adds great features and is already convenient to use. I jumped from mastering Go to learning advanced C#, because Go stopped with adding great things :(
I only say it’s not “already convenient to use” because I heard tons of complaints about the dev environment - mostly that there’s no debugger, no official package manager, etc. But they are working on ‘dune’, and just like the language itself, I got the impression that the dune developers were being conscious to “add great features reliably and safely”. So overall I thought it was a great language/ecosystem, ymmv though.
It is really excellent!
I don't know the current state of Gleam OTP, but last I checked it wasn't great.
If you don't care about either of those things and only about types, use Gleam. But then why not just use Rust?
> I don't know the current state of Gleam OTP, but last I checked it wasn't great.
Gleam uses regular OTP, it doesn't have a distinct OTP framework separate from other BEAM languages.
I wrote both Elixir and Erlang code. Erlang is just useless to me as a programming language; it has many great ideas though. I love the idea of being able to think in terms of immortal, re-usable, safe objects (Erlang does not call these objects, but to me this is OOP by Alan Kay's definition. I don't use e. g. the java definition for OOP.)
Elixir built on that and made Erlang code optional, meaning people could write more pleasent code. And here it succeeded. I am not sure why Elixir succumbed to type madness now, but the comment that "writing Elixir is like writing Erlang", is just simply not true.
Elixir is significantly better than Erlang with regard to writing code. José Valim got inspiration for Elixir from ruby, to some extent.
Gleam for example has issues with verbosity of decoding/encoding json whereas in Rust you derive serde and in Elixir it's just a function call away.
Elixir has a more mature ecosystem. While you can for example use Phoenix with Gleam (or some other Gleam framework) the experience just isn't the same.
The big draw with Gleam over Elixir is the typing (where Elixir is now closing the gap) and being able to compile to JavaScript (which is also what Hologram is doing for Elixir).
I prefer Gleam's typing system and the Rust-like syntax, but for now I feel Elixir is the better choice for all my web dev projects.
Apparently it is not that difficult to add different compiler backends. There was a presentation [0] recently about adding wasm support as a compiler target. The implementation was quite far along, including support for the wasm component model.
Is it just being used as a marketing term?
I've never followed Elixir particularly closely, but what I saw in some Erlang discussions was different. Discourse there was that you need to gracefully handle failure anyhow, so type errors can (should?) just get handled by the failure recovery machinery you're supposed to have anyhow. I disagree with that point of view, but it's much more defensible than "$LANGUAGE is magic".
He gives a lot more nuanced take than 'types are useless', which is more like 'types are less useful than people think in the context of Elixir development'. (Which makes sense because he's in the middle of implementing a type system for Elixir.)
Since any node in a cluster can be updated at any time and Elixir/Erlang code on the BEAM is designed make it easy to pass function calls to other nodes you don’t have any way of guaranteeing the Type contract between nodes. Types create a sort of false confidence in those situations where pattern matching handles everything very cleanly.
Example: You may not need to match on a full type, just a specific element name in a hash.
When people say Elixir doesn’t need types it’s not claiming that types are without value. It’s a claim that the mechanisms that already exist are enough without the added complexity.
I appreciate the gradual approach so that we can lean on both.
I've seen internet commenters say China is overstating its economic numbers to look more intimidating, and that China is understating its economic numbers to receive more favourable WTO trading terms, but somehow these two camps never called each other out, which makes me think they're the same people believing that China is both overstating and understating.
The thing you DO hear a lot, though, is that you don't need to worry about bugs nearly as much as you do in other languages. But that's not because Elixir is "magic", rather, it comes from Elixir's runtime (Erlang/BEAM) providing best-in-class fault tolerance primitives like lightweight process isolation and supervision trees.
In practice that means the blast radius of bugs is generally tiny and any resulting crashed processes are often recoverable. The phrase you often hear is "let it crash", since the effort that goes into exhaustive defensive programming is usually more costly than the bugs you'd be trying to prevent.
Maybe the things that made this transition feasible are the "magic" that used to make people say "Elixir doesn't really need types". Maybe what they meant was something like "Elixir is an orderly language in a bunch of ways that makes the lack of static typing less painful to me than usual".
And I guess we'll see how much people get out of this when they add type annotations later. Maybe the value add will be big after all, and then they'll really be proven wrong. But I can sort of imagine how the apparent contradiction fits together.
BASIC, Smalltalk vs Strongtalk, Common Lisp, Dylan
It is the eternal September.
It’s possible that position was correct before set-theoretic type theory was developed.
and to that point around typing feels like the same wish-washy hand waving from the community that is very off putting
BEAM has genuine use cases but its not as wide as its made to believe. There are very good places where that is a perfect fit but it simply cannot upend Typescript.
Elixir feels very similar to how Clojure started getting traction and then ultimately forgotten apart from its die hard fans, I'm not saying Elixir will go the same way but seems very hard for something new and bold to replace what is popular and boring.
I do want Elixir to succeed (also Clojure as well and I advocated for it for a bit) but the low number of jobs still puts it in similar proximity to Clojure but BEAM I think would still provide uplift where Clojure simply could not
I maintain more than 20 packages and, except for the major ones, like Phoenix and Ecto, they haven't been updated in more than a year and yes, they are all fine.
The language has been extremely stable. There has been almost no breaking changes in over a decade. Case in point: we introduced a whole gradual type system without making any changes to the language surface! The language is still on v1.x!
Then eventually they add static types. Happened to Python, JavaScript, Ruby... I'm sure there are more.
Statically typed languages put the onus on the caller to transform the data into the shape(s) required.
Dynamically typed languages put the onus on the called to handle anything.
That is, in a dynamically typed environment your function has to defensively code for every possible type it could be handed.
Really? All the Elixir fans were saying that?
I love everything about Elixir, but Elixir constantly makes me doubt myself like no other language. My brain isnt made for functional stuff, but this makes me want to try again.
Sucks that it's not really a beginner friendly ecosystem and usually, when having questions answered, people assume you already know a lot about the language.
don't let the title fool you - the first half of the book is just elixir
over the past 8 years this is the book i've used to ramp back up on elixir and it works like a charm every time - i've never finished it
for me, a mark of a good programming book in this tutorial-project style is that I have started it half a dozen times and never finished it because at some point before the end I've been equipped w/ the tools to go off and do my own thing
Sometimes posts don't get traction due to ambiguity, and some smelled like "do my homework" so people ignored them.
But every post with a genuine curiosity in it gets answered, as far as I can tell.
Elixirs community is great. Its just hard to learn because it's not yet widely adopted, there are no (non senior) roles for it and it's a lot of work understanding all the BEAM concepts. A thing just being interesting isn't enough motivation for me to learn, I need a bigger goal but with Elixir there do not seem to be any.
My last experience with it was building something with Phoenix Liveview until I noticed how easily you can hijack the websocket and just spam random commands to your server or temper with payloads (with regular webapps ive built i never had this issue). Which made me quit that project.
But yea I know about Gleam and I did build some fourier transform stuff with Rust a while back. I like Gleam generally. I am just much much slower with FP and think its extremely unintuituve compared to, say, Go for example.
I experienced this really painfully when I was in college and took a kind of "survey of programming paradigms" course and tried Haskell for the first time. I'd been programming for years by then, and I couldn't believe how helpless I was at trying to complete things that had long felt "basic" to me.
But I don't think it's about the brain not being suited, I think it's that contrast of your experience level in imperative languages vs. the fact that when working in a pure functional style, you start out as a newbie again.
I think you'll gradually improve. I think the thing that finally made functional programming feel comfy for me was realizing how much I love composing code that basically feels like more generously spaced Bash "one-liners". The data starts out in one shape, so you run a command to dump it. Then you think of a step that gets it closer to what you want, you pipe it to that next command, and you take another look. And you keep going and at the end what you're looking at is typically pretty close to a series of transformations of data that you never mutate!
Part of what makes this feel comfy in the shell is that you build up that vocabulary of commands just by puttering around your file system every day. Over the years my library of familiar "functions" in a Unix-like environment has grown quite large. In a pure functional programming environment, you have to do the same thing but it takes a little more effort to learn the vocabulary. Your most frequently used "commands" will be functions like map, fold, and zip instead of grep, cat, or sort. But the core of it is really the same, and what I love about building pipelines applies equally to both: you can build it piece by piece, and for each puzzle you're on, you can forget about the previous steps and just think about the next transformation of the data that's in front of you. There is something refreshingly, relaxingly low-context about that.
Anyway I hope you give it a try and enjoy it. When we can learn to enjoy being bad at something, that's how we finally get good at it.
When I was in university, the introductory class was about Java, and an advanced class in the next semester was about Haskell. There were many imperative/functional newbies in both classes, but the Haskell class still progressed much more slowly. Haskell is simply much harder to grasp, independently of experience.
You can also see this in the fact that even mathematicians use Python rather than Haskell for simulations. Despite the fact that there is no population that is better suited for Haskell than mathematicians.
Even cookbooks are always written in an imperative style, never in a functional one. Why is that? Human brains find imperative algorithms simply more intuitive, and this is not explained by not being used to functional ones.
Once you taste Elixir/Erlang, there is no going back to the madness.
EDIT: I see my cohort has already given you this suggestion :P
``` socket "/ws/:user_id", MyApp.UserSocket, websocket: [path: "/project/:project_id"]
```
Elixir gives you too much freedom on how to write something on a syntax level which really annoyed me.
This is interesting because TypeScript and Scala only support set theoretic union and intersection types, but {union, intersection} is not functionally complete, while {union, intersection, complement} is [1]. So Elixir will be able to express arbitrary set theoretic types while TypeScript can't. E.g. "A or (B and not C)" or "Either A or B".
1: https://en.wikipedia.org/wiki/Functional_completeness#Set_th...
Lots of stuff happening in the language space at the moment.
I also wonder if this works well with Ruby’s duck-typing and monkeypatching.
I have the great luck to work in many different stacks as a freelancer.
One of them is Elixir. While I am on this project for just half a year and not too many hours per week, I can say: I absolutely love this language.
It reminds me of Haskell, which I had courses on at university, and is just an absolute joy to work with.
My only gripe was that there was no typesystem. So I was eyeing Gleam (as I also like Rust very much), but as Gleam doesn't and probably never will support Ecto and Phoenix (due to it not supporting macros), it's a nogo for the project at hand.
I knew Elixir was to gain a typesystem, still this is absolutely fantastic news. Super stocked to work with this.
I am sorry for your loss here.
def example(x) when not is_map_key(x, :foo)
I think this also shows that merely copy/pasting
ruby's syntax, isn't an automatic win. I noticed
this before with crystal, though naturally crystal
had types from the get go.Fundamentally:
def foo()
end
should stay simple. And this is no longer the case now.(Ruby also went in error, e. g. "endless methods". I don't understand why programming languages tend to go over the edge in the last 5 years or so.)
You are commenting as if we added this now but we have made no changes to the language surface. The difference is that we now leverage these same language constructs to extract precise type information.
Two reasons I put it aside again are:
You need Beam and the Elixir. I find that really weird, because I'm used to just the language like in Python, Java, C, Rust. Not something underneath it, too.
There is no debugger. The way to debug Elixir is to print stuff to the console, like 40 years ago. No thanks.
> You need Beam and the Elixir. I find that really weird, because I'm used to just the language like in Python, Java, C, Rust. Not something underneath it, too
The beam is a VM. You get that Java requires a VM too right? It’s called JVM for a reason. And Python requires an interpreter.
> There is no debugger. The way to debug Elixir is to print stuff to the console, like 40 years ago.
That is false. https://www.erlang.org/doc/apps/debugger/debugger_chapter.ht... and you have observer. And you have a lot of other debugging tools. I hear Java has a good one and maybe it’s better (I never used it) but it’s not true there exist no debuggers for the beam.
I'd like to do step by step but I cannot plug the debugger to VScode from inside a docker container.
I am not sure what GP is objecting to.
Here's what you need to do for elixir:
Download and run the Erlang installer Download and run the Elixir installer
Here for Java: Download and run the Java SDK
And for Python: Download and run the Python installer