Hacker News new | past | comments | ask | show | jobs | submit
Comments like this always confuse me as object oriented programs riddled with state are much harder to reason about to me.
I'm working on a game engine right now (written in object oriented language, of course) and I keep itching to design a compiled functional language for games, because state spread in thousand of objects, eldritch class hierarchies, are complete hell.

Once you taste Elixir/Erlang, there is no going back to the madness.

> I keep itching to design a compiled functional language for games

Jank wants to be this, right? IIRC its author and chief maintainer was a game dev before he dedicated himself to the language.

https://jank-lang.org/

Maybe porting your engine would be a great way to prove out Jank 1.0 when it arrives ;)

Thanks for the pointer, never heard of this!
Awesome! Maybe it's even a language you could enjoy contributing to. :D
The confusing state riddling here happens in the background as your whole app basically is a state. The thing that really throws me off with Elixir is having to handle (possibly) hundreds of thousands of processes. Doing this correctly seemed impossible to learn for me.
It's not like you're dealing with hundreds of thousands of ad-hoc processes. If you're writing a web server, for example, each of these processes might simply be a client connection and they all operate the same. The fact that there are 2 or 100,000 is only a problem for the BEAM scheduler.

Sounds like there is some foundational knowledge of Elixir that you miss and everything seems more confusing than it should be. To me writing a 'server' in Elixir is orders of magnitude easier than doing it in Python, Rust or C++.

As someone else suggested, bring your concerns to the Elixir Forum and surely someone will clarify them for you

> Elixir is having to handle (possibly) hundreds of thousands of processes

OMG, why? Why would you ever have so many processes? All of them at the same time? Are you going to animate a 3D scene and run a process for each vertex, or something?

No, I mean, if you're WhatsApp - across all nodes - then somehow maybe yes? At scale. But in normal code, slicing workloads too thinly is counterproductive, and having even tens of thousands of processes is a sign that you're slicing it way too thin. Message passing between processes is cheap, but not free. Schedulers do a good job, but rarely have more than 16 cores to work with. And so on.

You can have that many processes if you want, to be sure. But if you're struggling with it, why would you want it?

Reading your comments in this thread, I have a feeling you just didn't spend enough time reflecting on how you want to use Elixir. In effect, you also failed to consider how exactly you should learn it. For example: Elixir is a perfectly capable procedural language. Start by writing CLI tools, without spawning any processes at all. Then try to parallelize their processing. If the tool accepts a list of files as arguments, use a `Task` to compute return values for each file. Tasks are processes, but with a particular contract that simplifies their usage. Later, you can experiment with error handling and supervision by putting the tasks under a supervisor. And so on. You go from the familiar to the less familiar, with a useful, working tool every step of the way.

> No, I mean, if you're WhatsApp - across all nodes - then somehow maybe yes?

I mean, we had one process per client connection (which is 100% the way to go) and depending on the era, hundreds of thousands or millions of connections per chat node. I don't think we ever really summed the number of processes over a cluster.

Other than client processes, there weren't that many processes per node; like you say, it doesn't make sense to spread too thin.

There's a lot of client connections and so a lot of client processes, but it ends up being pretty simple to work with them. They all do the same thing... wait for a message, process the message, wait some more. Some of the messages are tricky to process (like the user just logged in again over here, so please transfer the state)

I learned it for almost a full year by trying to build a live chat app. I went through Elixir in Action and the official guides and yet those questions were never really answered. I never said I want hundreds of thousands of processes, but thats definitely a thing you need to account for. Errors are often simply swallowed.
loading story #48397548
loading story #48393925
But would be even harder to wrap your head around if you tried to implement similar capabilities in Java.