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30 years ago I learned to program by building games in Cocoa / Stagecast Creator. I recently partnered with Dave Smith (one of the original authors + members of Apple's Advanced Research group in the 90s, and low-key the inventor of the icon) and we're rebuilding it for the web:

https://www.codako.org/

I'm user testing it this fall with game-building jams in local libraries. Obviously you could build games with Claude, but I think programming-by-demonstration is a great way to introduce fundamentals, and the simulation environment has a low floor and a high ceiling for creativity.