Will it? Are you willing to test this?
>No one is laying off the development team that just chewed through 50 items per day for 3 straight weeks.
If there are no remaining items, or the amount of items processed per day has increased well above the amount of items that need processing every day, someone's certainly getting laid off.
>Who would support all the potential bugs they just created?
We have long criticised management for not caring about this. Now we are supposed to trust their good judgement?
I recently switched, but at my previous job, the PMs (who would typically do most of this work) got so overworked after AI took hold, that they’ve doubled the PM-to-dev ratios on all (the productive) teams.
I have read about this in other companies as well. Some teams in Google have a PM pr dev, I hear.
Where I work now, sh*t gets done MUCH quicker with AI, and to a higher quality as well.
IMO, if you work with software and can’t get a meaningful boost out of AI, I think you’re doing something wrong.
Many of these companies have no idea what to do to begin with, so improving dev throughput is not really the business problem to begin with (even though frequently blamed).
In every software job I’ve ever had, every released new feature leads to maybe three new requests to modify the new feature, two unintentional bug tickets, plus some tech debt. Work leads to more work, not less. I don’t see how increasing the velocity of the work should change that.
Yes, this literally happens all of the time today. Proof point - software development organizations hire to fill operating budget voids, not on what work needs to be done.*
*Source - I've seen 900+ software team's P&Ls and interviewed their CTOs.
So if I hire a painter who is pleasant to be around, trustworthy, and good at what they do, I'm not going to "lay him off" the instant he's done painting my house?