(I think that in their case it was partially because uniformity made correcting faster.)
Worse, sometimes you would start working on a project without having that discussion first, only to discover a few days later that the code was failing because different people had different indentation settings in their IDEs, both regarding tabs versus spaces and the number of spaces. You would then have to pause the work, go back, have the discussion, and decide who was going to fix all the code committed so far.
This only stopped when linters became popular. They may be a little like vaccines: when they work, you do not see them working, so it is easy to forget what things were like before. But believe me, when they appeared, they were a breath of fresh air. We could finally focus on discussing the work rather than the conventions.
And tabs versus spaces is only one example. There used to be PR discussions about countless style issues throughout the entire lifetime of a project. That was not entirely unreasonable, because a consistent style genuinely makes a project easier to work on. But when every individual convention has to be negotiated by humans, it takes enormous amounts of energy and becomes tedious very quickly.
yeah, why Guido got away with the "we don't need deliminators, white space is just fine" for so long has always baffled me.
Because somehow a special character that marks the start and end of a block is hard for people to understand??