Gradually, and especially when hot. Modern chips are pretty close to the physical limits of how small they can be made, and that means atomic/chemical effects like electromigration are accounted for and determine the lifetime. Every extra 10 degrees Celsius of temperature doubles the speed of chemical reactions.
When they stray too close to the line ... you get Intel's 13/14th gen chips that wear out after 1-2 years instead of 10-20 years. Intel calls it "Vmin drift" because that doesn't sound scary, but the actual point is that various wear-out mechanisms push the chip outside of its design envelope - increasing the voltage or lowering the clock speed may get it to run for a while longer, but you're living on borrowed time as the various circuits just stop working right and you get unpredictable instruction mis-execution: https://fgiesen.wordpress.com/2025/05/21/oodle-2-9-14-and-in...
sounds like planned depreciation on Intel's part, they definitely do not design server grade chips for longevity since that would harm their own revenues
It was not planned depreciation, as many chips were failing even before 2 years and this impacted not only PC Builders and Gamers, but also some server infra providers too.
This was simply poor design, it took Intel ages to really figure out what went wrong and "resolve" it.
It cost them far more than it made.
They didn't replace all the chips like with the FDIV bug though. What did it cost them? Only reputation?
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