I think its only accounting depreciation.
I have been using my laptop for a decade, what is stopping datacenters from using the purchased GPU chips for a decade?
The solder joints are notorious to fail at a high rate too.
They can't run larger modern models. They can't run smaller models as fast as newer servers. So their remaining market is applications where customers are okay with older, smaller models and slower performance.
They have to price the service lower than competitors due to the lower performance. The older GPUs are less efficient so it costs them more to keep them running. They're paid off, but they're taking up valuable power, space, and cooling in a data center.
Eventually there is a tipping point where it's better to replace that space and power budget with something new that has more demand.
The parts are sold off on the open market. There's an equilibrium demand for the parts from other data centers keeping older servers running and from hobby people who are okay with a jet engine sounding toaster of a GPU running in their home.
When you have waitlists for many many months for Blackwell GPUs, keeping the old ones around as long as customers are willing to pay for them is great.
If I as a customer have a use case for a machine learning model I developed awhile ago, so an insect identification model, I had an ML researcher/eng develop it back in 2019, and it runs fine on a 2018-era T4 GPU (NVidia 2080 era), why mess with it?
Chips do wear out and need to be replaced (entropy do be like that and durability is not a primary concern for chip design) so you'll need to refresh your stock and, even if you don't need cutting edge models, the price of all chips at scale will go up over time. It may feel unintuitive since, when the PS3 was released PS1s were extremely cheap - but if you're struggling to understand this effect from your experiences in the consumer market you're actually looking at the price factor that starts making antiques increase in value since at a certain point they become scarce goods. The market price for an NES is higher today than it was in 2003 because the price had already bottomed out from demand from the general consumer market but the demand remaining (speedrunners and the like) is now fixed or growing while the supply is inevitably shrinking.
If you build a 100MW data center with GPU compute and three years laster a new data center opens with the same cost for GPUs and same electricity cost you do, but can do twice as much compute, you quickly lose business unless the market is just so constrained customers can't afford to be picky. But the moment there's slack in the market you'll see major migrations off of providers that have the same cost but half, or quarter of the same performance.
So when you see someone talking about GPUs fully deprecating in value in 1-3 years this is what they're talking about. Right now it's not a big deal because there's no slack in the market. But once there is, the bottom will drop out.
When they stray too close to the line ... you get Intel's 13/14th gen chips that wear out after 1-2 years instead of 10-20 years. Intel calls it "Vmin drift" because that doesn't sound scary, but the actual point is that various wear-out mechanisms push the chip outside of its design envelope - increasing the voltage or lowering the clock speed may get it to run for a while longer, but you're living on borrowed time as the various circuits just stop working right and you get unpredictable instruction mis-execution: https://fgiesen.wordpress.com/2025/05/21/oodle-2-9-14-and-in...
This was simply poor design, it took Intel ages to really figure out what went wrong and "resolve" it.
It cost them far more than it made.
Despite no moving parts things broke anyway and, even if it doesn't break, the vendor can make you change the technology just by playing with maintenance cost of the older one, limiting or removing spare parts from the market.
https://s24.q4cdn.com/101481333/files/doc_financials/2026/q3...
"Hard Drive exabyte shipments of 199EB, up 39% YoY, with ~90% shipped to data center customers"
"Data center revenue of $2.5B, up 55% YoY, driven by strengthening cloud and enterprise demand"
And an article: https://www.seagate.com/stories/articles/the-ai-era-doesnt-r...
In future, we might have fixed cost GPUs but not today.
The V100 (2017 -> 9 years old) can be rented from $0.02 to $0.37/h (right now I can find a V100 with a Xeon Gold 6140 and 48GB RAM for $0.165/h). Let's assume the guy you rent it to pins it at its 250W TDP and let's ignore the running costs of CPU/RAM/etc... Then you draw 1/4 kwh for that compute hour. The industrial electricity prices in the US vary between 7.5 and 25 ct per kwh (depending on state, time of day, etc...), so at 100% efficiency, assuming nothing ever breaks, and the CPU consumes 0W you earn about 14ct/h.
And remember: V100s hours are sometimes sold at 1/10th the price.
If I pick average conditions you need to start thinking of whether it is worth it to rent them out: Usually it isn't unless you have them anyways and just sell idle capacity.
It's barely worth it to run them in a pure "is it profitable" sense, if we also account for the opportunity cost of taking up a slot in your datacenter it seizes to be worth it really quickly.
And yeah, it does feel like GPUs will start losing values slower going forward with Moore's Law being dead for a while. It used to be that 3-5 years old GPUs were more useful as space heaters than GPUs, but that's much less of the case today.
I believe they do, but I too would love to know more details because there are several ways this can happen. Electromigration, package failures, VRAM failures, dielectric breakdown... Hopefully there will be studies soon similar to that old Google paper on HDD failures!
Though, those capabilities are maybe just a few years out, funnily it's taking AI to make it potentially doable.
Thats the main issue here.
These were about half of the cost of an used GPU just used for gaming. By that pricr, I'd say a GPU kept busy has twice as high a chance of failure after two years of use.
Not great, not terrible.
As for duty cycles, the chips are perfectly happy at 100% operation. Cooling and power componants fail, not the chips. But it costs manpower to repair such things and manpower is inconveniant these days. A gpu with any sort of fault just gets dumped.