Show HN: SuperSplat – open-source 3D Gaussian Splat Editor
https://playcanvas.com/supersplat/editor?load=https://raw.githubusercontent.com/willeastcott/assets/main/toy-cat.ply&camera.overlay=false&show.bound=falseSplats are sort of like byte code, they are the compiled and optimized representation of reflected light as semi-transparent guassians.
Or you can think of them as the PDF equivalent of a Google or Word Doc. All the logic is gone, and you just have final optimized results.
Generally when you edit PDFs, the results are not great and you cannot make major edits because the layout won't reflow, etc.
So while this is cool, I don't think it will take off unless there is another innovation in terms of either using AI to "reflow" the lighting and surfaces after an edit, or inferring more directly the underlying representations (true surface properties and the light sources.)
- https://www.meta.com/en-gb/experiences/gracia/25784099001234...
Any tips for an app to use on iOS to capture the necessary .ply data?
Scaniverse is a great app by Niantic that can do this on-device, but it isn't very customizable and can't export its raw scanning data (exported .plys do not have the data this editor requires).