There’s always been a significant gap in capabilities once you looked past the surface.
I find this sentiment is common among FOSS advocates who don’t actually professionally use those tools.
I am definitely an advocate for free tools closing that gap, but I both design content professionally and contribute to OSS projects to close that gap. So I feel quite confident in saying that gap has always been large when compared to the Adobe suite.
$80 CAD/mo for the whole suite minus the substance stuff (prices are regional). For the average freelancer in Canada, that’s not a consequential barrier to entry. That’s <$1k for a year for everything.
If I charge a rate of something like $40/hr, that’s two hours in a month? <2% of revenue. Am I going to risk spending that much extra time fussing with something else for 2% more $$?
Meanwhile Blender gets a lot of investment because the competition is much more expensive. CA$305/mo for Maya and I need to augment it with an adobe subscription for any non-3D work.