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Yeah precisely. The Adobe suite is affordable if you’re actively making money off using it. It’s also why there’s not as much investment in competing open source projects.

$80 CAD/mo for the whole suite minus the substance stuff (prices are regional). For the average freelancer in Canada, that’s not a consequential barrier to entry. That’s <$1k for a year for everything.

If I charge a rate of something like $40/hr, that’s two hours in a month? <2% of revenue. Am I going to risk spending that much extra time fussing with something else for 2% more $$?

Meanwhile Blender gets a lot of investment because the competition is much more expensive. CA$305/mo for Maya and I need to augment it with an adobe subscription for any non-3D work.

Sure as long as adobe doesn't decide to go back and do the whole "we own the rights to everything ever opened in one of our apps" again lol