I’m failing to see where there’s some kind of downside here. What you describe doesn’t really sound like a bad experience.
You cant figure out how those kinds of requirements might influence or curtail development in the non touch parts of the system?
We saw the same thing happen with mobile first on websites.
The introduction of the mouse led to developers paying less attention to keyboard shortcuts and function keys, but I don’t see anyone seriously saying computers should not have mice.
Or for that matter, that adding support for game controllers (something that has actually happened with Linux desktops) would led to curtailed development of non-controller parts.
Have you found some kind of performance or other detriment of the mere support of touch screens or is this just theoretical?
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It's a fine experience. It's not what Apple is doing though. Apple is doing the half way experience that will leave all unhappy.
The touchscreen laptops I have seen last years are just normal windows laptops that happen to have a touchscreen, which I assume is what you refer to as "half way experience". How are you supposed to use it any differently anyway when you cannot actually turn it into a tablet anyway by separating screen and keyboard? And my impression was not that anybody was unhappy anyway.