Prior to this, building the software was, generally, one of the main constraints. If the business wants to do X, then it takes 3 months to build.
That means the business ideation and governance cycle (what do we want to do, are there customers, what do we charge) can take 3 months.
If you 10x thay development process then you also have to do the same with the business processes.
Once engineering teams have cleared the backlog, then burned through the decades of tech debt the constraints will switch. And how businesses react to that will be interesting.
Riiight, except tech debt is the one thing that's actually been 10xed. People are now producing a decades' worth of tech debt in less than a year.
The latest frontier models are producing significantly higher quality output. And the usual reason to introduce tech debt (deadlines) is less relevant.
Indeed, I know multiple companies fixing decades of bugs and security issues in just the last few months.
I have no doubt someone in business will have more ideas than any team can deliver.
Think about all those product-pitch PPTs. What if one could present a prototype instead? Boom, demand increased 100x.
That's Jevons Paradox https://en.wikipedia.org/wiki/Jevons_paradox
Or the extra time can be used towards polishing the software.