Bringing uv and ty together
https://astral.sh/blog/uv-ty-integrationOf note though, ty doesn't NEED to be integrated into uv, nor vice-versa; keeping them as standalone tools seems most natural.
They could have just said uv now has type chancing capabilities (or whatever it is ..) ty afaik isn't a super popular brand so the post makes people first understand what ty is ..
IMO, part of the problem is that people just don’t know that linters or tools like this exist at all. This is the best type of product marketing where the product gets meaningfully better, while educating the users for free.
I loved the idea on paper, but without manually creating a matching venv & installing my deps, I wouldn't get in-editor completions during development. That was fine for small things, but intolerable as the script grew. So it's still not a feature I've used much, since it made more sense to just make a real dev environment.
I'm glad to see there'll be improvements here!