Skull Emoji
Game dev seems like one of the worst places for LLM code
Maybe some of the generic scaffolding and tooling you could use it for, but any game mechanics and effects you want to make artistically represent your game will just turn into sloppa when generated by an LLM unless you just have it make the generic functions that you fully specify then manually tweak yourself
but how much faster will that be to someone that actually knows what they're doing?
loading story #50063437
loading story #50063555