And that’s totally fine, enjoy your hobby however you enjoy it best. Most people programming by hand for fun don’t care that you program with an LLM for fun. The problems come when those two worlds collide, like in the linked GitHub issue, in chess engine leaderboards. In the long run for both groups to have their fun and friendly competition you’ll need two separate leaderboards. This is also very common in other hobbies. In racing there are car classes so that your Veyron and someone’s old Miata don’t go head to head. In combat sports there’s weight classes. Most sports separate amateurs and pros. Usually there is respect across the group boundaries and appreciation for the other groups deeply specialized skill. There’s even the concept of cross training to get better in your flavor of a sport. This will be figured out with programming as well.
But I think you’re on to something important: framing programming as a competition of intrinsic skill where rules are necessary to equalize. That’s certainly true in some cases, and more power to those who enjoy it.
I guess I’m just more of a product guy these days, where the equalizer is the market and the consumers rather than the implementation methodology.
Not that it’s about me, but I was doing programming competitions 25 years ago, half of which were on paper with no keyboard allowed.