So of course they are upset by it, it's annoying to spend years building up some skill and then end up being less capable at applying that skill than a 12 year old with a claude code subscription who has never even seen a CRT. Their entire hobby community is going to fundamentally change and the people who are influential and knowledgeable now are effectively has-beens who will have to learn totally new skills to stay relevant and most likely won't have the energy, or desire, and lets be frank the aptitude to learn those skills. (I don't mean the skill of using an LLM, they can do that and almost certainly would be great at it, I mean skills like charisma and presentation and promotion.)
Heck, if everything is worthless, please, please try not to do anything :)
The thing I'm saying is worthless is making a game in 2026 for a game system that people literally couldn't give away for free in 1998. Due to nostalgia and the fact so many were thrown in the trash surviving systems now have some limited cash value. Newly made games do not have a nostalgia value. The reason people do it is to prove they can and to show other people. Anyone can now (no proof needed really, it's super easy) and nobody cares. It's like climbing Everest, and Claude is your Sherpa. Nobody is impressed by it anymore.