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> cyberpunk is NOW a playable game

I never had problems with cyberpunk but I think I know why: I built a new PC right around its release and it was good enough to play it smoothly on 4K medium or HD ultra.

When I checked to see what 4K ultra looked like, the graphics latency caused a bunch of scripting to fall apart and the game glitched really bad.

IIRC the console release was notorious for bugs, so I assume consoles were not performant enough to run the game buttery smooth nor could they be easily upgraded.

I encountered bugs when it first released even with a decent PC. IIRC there was a mission where you were running away in a truck, and it would crash every time at a certain point so I could never complete it. Also the whole save file size limit debacle, where they never actually removed deleted items from your inventory and the save file would reach a certain size that the game could no longer read (10mb or something like that)
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