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It's a weird social psychology quirk. For whatever reason, the entire music industry has been captured by the delusion that mixing all the sounds louder is good. No one likes it, except for those guys. For reasons I'll never understand, the movie industry has been captured by the opposite delusion; they're going to pump dynamic range so high that you can only understand about half the dialogue in the movie. And of course, no one likes this.
The full dynamic range is nice if you actually want to experience it and have a system capable of reproducing it. A dedicated center channel with a few hundred watts of amplification behind it will cut through the ambient backdrop like a hot knife through butter. You can watch Transformers or MI3 at reference volume with crystal clear dialogue if you're willing to throw enough power at the problem.
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remember when HN was saying "nobody wants big smartphones, why does the industry keep doing this? iPhone 4 size is the perfect size"

hint - the industry is doing EXACTLY what (most) consumers want. there is a big difference between what a consumer tells you they want, and what actually they pay for

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> No one likes it, except for those guys.

This is anecdotal at best; "those guys" will be using hard data just like tech bros with ecommerce sites do, and the data does not lie.

Compression sells better than high dynamic range else they would have stopped. This is true for every "nobody likes this" statement people make on the internet about things that are commercially successful nevertheless. Big phones (as someone else mentioned), mobile games, video game movie adaptations, AI music, Marvel franchise entries, funko pops, they're all running circles around people that don't personally like it and who are in circles of like-minded people.

They are the same coked up idiots who did an end-run around Congress to the WIPO, to get their DMCA forced by treaty obligations back in the '90s.