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I feel the same way about bespoke software as I do about 3D printing. For a small subset of people who like to tinker it is amazing, but there is a pretty big market for paying other people to please to 3D print for you.

For technical people who are developers or in other technical roles, sure. For everyone else, no way.

The hard part isn't the code, for most problems it never was. The hard part is being able to think logically about what problem you are trying to solve, making sure the guardrails are in place so you don't accidentally wipe your whole photo library, and staying on top of the specs for multiple walled gardens that you want to interface with. In short, maintenance.

Building is fun, maintaining is a slog. This is also why saas isn't going anywhere. There is a benefit from not reinventing the wheel, having a shared language and shared ecosystem.

On the other hand, I do think that the software that is going to succeed is the software that is the easiest to build on top of.

3D printing is similar but also a vastly smaller market than information systems. 100% of businesses need information systems, but only a small percentage need custom plastic components.

(Actually I would argue every business past a tiny size should have access to a 3D printer, it can save a lot of money in subtle ways, though its rarely business-critical)