> You can't move the compute away in a headset.
Meta has shown pretty convincingly that you can literally stream VR apps/games over Wifi from a PC to a headset and have a great experience. You will need some compute on the device, as close as possible, but the bulk of the computing could be moved off.
Have you ever tried that? For me, the lag was the tiniest bit perceptible and was enough to make me sick
This is how most consumer vr used to be before the (oculus) quest, and it worked fine. The data path was massive with base stations etc. A lot of people did get motion sick, but its probably more to do with framerate, one would have thought
Played Half-Life Alyx this way entirely on a Quest 2, and I have gotten sick in VR, but I had no problem with it.
The technology has actually gotten better since I last spent a significant amount of time with it.