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Monte Carlo in 3dgs is established enough that Spark [1] has been doing it for a while in the browser.

https://github.com/sparkjsdev/spark

Cannot find anything related to Monte Carlo methods in the source code. I thought Spark implemented a conventional 3DGS pipeline with LoD optimizations (And it seems they do the sorting on the CPU using Rust/WebAssembly because of WebGL limitations)