Let's compile Quake like it's 1997
https://fabiensanglard.net/compile_like_1997/"VC++6 is remarkably powerful for 1996. It has features such as "Go to definition", breakpoints, stacktrace, and variable inspections (but no Intellisense auto-completion yet). I never used it but it must have felt like a dream at the time."
And here we are, in a generation of people writing blogs that never used VS6. I am now officially old.
I was still using VS6 as late as 2009 btw...also it's from 1998. If you made a list of Microsoft bangers it's in the top 5 with probably windbg, quickbasic and windows 3.11.
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> Go back and run setupsp5.exe. This time it will work. By now it should feel like you are following the solution of Monkey Island. Nothing makes sense. We are definitely deeeep into the 90s.
Gold.
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VC++ 6 was awesome, I wouldn't have a career if I didn't have pirated copies of VC++ 6 and Borland Delphi. And look at how clean and crisp it all looks. Every pixel has a purpose.
If you want to play Quake for free on Windows 11, try this: https://quake-remake.en.uptodown.com/windows/download
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