Phantasy Star IV – 1993 Developer Interviews
https://shmuplations.com/phantasystariv/I love Phantasy Star I-IV (except III, mostly everyone agrees it's too flawed and wacky despite some good ideas). I never got into Phantasy Star Online, which is the only game people today seem to be familiar with, though. Is it even related to the original RPGs? I heard 2 has Dark Force as a boss but the events of IV make it...strange. That shouldn't be possible in-universe.
Still, Phantasy Star IV is my favorite and most likely the best RPG on the Megadrive by a long shot. It had good combat, good music, it stayed away from medieval fantasy and generally speaking was full of good vibes (except after the first battle with Zio. If you know you know.).
If you want to replay it there is a randomizer called Profound Distortion that allows to mix things up and I believe it's still in active development.
Anyway, I really loved some of the things it did with enemies like the witches using combined attacks or monsters fusing together like the Dualblade and the Life Deleter. Even today that stuff is rare to see, last game I remember with enemy fusions is Etrian Odyssey V.
I never managed to find the game in a normal shop, but when the local Blockbuster closed up, they happened to have a rental copy that I managed to get. It's still with me.
[0] https://en.wikipedia.org/wiki/Phantasy_Star_Online#Blue_Burs...
It's those feelings that I miss the most. Sometimes when I replay old games or rewatch childhood stuff I only end up destroying my memories because it's not as good as I remembered it being.
Gameplay was amazing, story and graphics were great, the community was really fun.
Oddly it’s also the last MMO I ever really played. As I got into high school I focused more on music and whenever I would try a new MMO game they never felt nearly as good as PSO.
It's free and they're almost always some open parties available for people to join (or create your own team and randoms will almost certainly join and help you level up).
I'm usually around on Tuesday evenings (UK timezone) but the guild meets other days too.
Do you have any characters already leveled up? Or would you be starting from scratch?
The Dreamcast has it's own community servers and isn't compatible with Schtserv. Though I believe that might just be because Episode 2 wasn't release on the DC. I do have an account for the DC servers too but I wouldn't recommend them. The DC takes too much hassle to get online for the value when most people on the DC PSO server are there for the novelty rather than the grind.
Blue Burst (PC) has it's own community servers too. But I've never owned nor played PSO on the PC.
- you don't lose any unequipped items when you die (this is super annoying on the DC)
- you can level up your character to 200 instead of 100 (or 150, I forget which). Which is very useful in Ultimate campaigns (as well as lengthens the game)
- GC also comes with Episode 2, which is something like 6 extra dungeons. Some of them look absolutely gorgeous too.
The DC PSO is a fantastic game, but he Sonic Team basically doubled the scale of game when they released it on the GC.
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Edit: thinking about it, `Ultimate` mode might not even be available on the DC version. Or if it is, it's only available on the v2 of the DC version (there were two versions available for the DC). Ultimate is like another mod for Episode 1 because it comes with new skins for the mobs and the campaigns happen at different seasons and/or times of day.
Just about the only annoying flaw still left is that it's not obvious what items do, and you kinda will need to memorize lots of random names... (Well, or have a reference near you while you play) This is actually mentioned in the interview as them not wanting to be too explicit about what things do (not saying "attack +20" etc.) - unfortunately, it's one of those design decisions that does create friction for the player.
Otherwise, I recommend Retroid Pocket 6 if you like Android or want to play GC/PS2/N64, or a Miyoo Mini Plus if you don't care about any of that. Neat thing about the mini plus is its 640x480 screen, so you get Genesis/Mega Drive games edge to edge 2x integer scale if configured properly. Also has OnionOS which is a pretty good custom firmware.
Other than that, lots of these things have major problems. Watch out for things like improperly calibrated joysticks (can't run in certain directions in 3D platformers, only walking speed), screen tearing, saves disappearing from the filesystem if the system shuts down improperly during gameplay, audio crackle/poor audio in general, IPS bleed around display edges, soggy dpads, face buttons too firm, etc. A lot of problems with any given device you can run into that don't fall under the usual umbrella of review metrics, so you won't know until you realize a week into owning it why something feels off about it...
Kodama: That’s also partly why this development was a lot of fun, I think: we (the developers) started the project on our own initiative, and many people on the team had worked on PSII and were able to address the shortcomings and unfinished ideas they had from that game in PSIV.
I wish like for Sonic (Mania) there would be additional Phantasy Star entries in the IV formula
I really like the Manga style cut scenes in the game, it really added to the production value, and the plot is once again, full of twists and turns.
This is a JRPG that did age well and it's still engaging to play today, so it's a classic... like Breath of Fire III, Final Fantasy 6, Chrono Trigger,... they have well crafted stories & characters and they are not too hard to play or too grindy... and they all have a certain care for presentation.
Yeah, and I don't want to play more phantasy star games, and you know why? I am klinging to those amazing positive emotions I can still remember, namely I don't want to ruin them.