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>other than port forwarding

>other

Well you just handwaved away the most significant difference between NAT and native IP, obviously there won't be any major difference to discuss about anymore!

No, we can't ignore port forwarding. The key thing to realize about NAT is that someone owns the NAT. Back then, the NAT lived inside each of the home routers, so even if you have a "strict" NAT (endpoint-dependent mapping NAT, i.e. one that doesn't allow for hole-punching), you can easily bypass it by setting up a manual port forwarding entry.

With CGNAT that's no longer possible, you do not control the NAT. If your ISP decides to screw you over, you essentially do not have a choice but to get a relay, which needlessly costs you money.

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But if you really want to know what advantages native IP has over NAT, I'd say the lack of keepalive packets (to keep a holepunched NAT entry from being removed) is a pretty nice thing.

What is this entitled mindset that somehow people without CG-NAT already benefit from their public IPv4? The only benefit I get from port forwarding is being able to expose my Plex media server to the wider internet, and Tailscale and Steam Networking being able to establish P2P. But even UDP should work through CG-NAT. So you can't hole-punch over WAN -- I've never encountered even a single piece of software that needs that except for servers.

Port forwarding is nice, but everyone already knows you can hardly run a server at home (even in countries where port forwarding is standard). It's been this way for as long as I can remember. So yes I handwave it away because it doesn't matter. If that's the only drawback to CG-NAT (other than single IP address bans applying to entire nations or something) I hardly understand why it warrants treatment as such a terrible awful disaster.

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