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Do you not use non-OS package managers?

If not, do you develop software with source dependencies (go, java, node, rust, python)? If so, how do you handle acquiring those dependencies—by hand or using a tool?

> Do you not use non-OS package managers?

Mostly no, sometimes I give up and still use pip as a separate user.

> If not, do you develop software with source dependencies (go, java, node, rust, python)? If so, how do you handle acquiring those dependencies—by hand or using a tool

I haven't felt the need to use Go, the only Java software I use is in the OS repo. I don't want to use JS software for other reasons. This is one of the reasons why I don't like Rust rewrites. Python dependencies are very often in the OS repo. If there is anything else, I compile it from source and I curse when software doesn't use or adheres to the standard of the GNU build system.

Thanks for explaining your workflow. It seems predictable, but like it really locks you into one of the few (albeit popular) programming languages that has many/most of its development libraries repackaged by your OS. There are plenty of very popular languages that don't offer that at all.

Go and Rust, specifically, seem a bit odd to be allergic to. Their "package managers" are largely downloading sources into your code repository, not downloading/installing truly arbitrary stuff. How is that different from your (presumably "wget the file into my repo or include path") workflow for depending on a header-only C library from the internet which your OS doesn't repackage?

I understand if your resistance to those platforms is because of how much source code things download, but that still seems qualitatively different to me from "npm install can do god-knows-what to my workstation" or "pip install can install packages that shadow system-wide trusted ones".

I hope you understand you are part of a very, very small minority.
Personally I run "apt install whateverineed"