> like HDR
And variable refresh rate, better fractional scaling (and per-monitor scaling), atomic updates, native touch & gestures. And the isolation/sandboxing is important. The problem is Wayland didn't have portals in the beginning (hence the screenshot issue).
Wayland isn't the problem. The pace at which distros (and GNOME, lets be real who is behind the push here) started stripping out X11 was too fast, and too early.
> better fractional scaling
X11 was resolution-agnostic from the start, but the ‘desktop Linux’ crowd were so focused on imitating Windows that they ignored Unix lessons and made fixed-resolution toolkits like Windows'.