An old photo of a large BBS (2022)
https://rachelbythebay.com/w/2022/01/26/swcbbs/Top comment about this photo is ( and the poster) Scott Miller - Apogee/3D Realms Founder @ScottApogee BBS's (bulletin board systems) were the backbone of the online world before the Internet came along in 1995. Apogee teamed up with Dan Linton's BBS, called Software Creations, and we poured $200k+ into it to grow it to nearly 140 call-in nodes with a T3 (high bandwidth) line.
They were able to set up a 7 x 300baud modems in real-time chat system on an Apple ][ . The original marketing called it a CB (Citizens Band) Simulator. They were able to run up to 1200baud, but I never saw one of those functioning.
As if 7 people chatting through a single 6502 wasn't impressive enough, many of them dedicated one or two of their lines to interlinking with other D-dials.
Talk about an esoteric memory.
- https://www.ddial.com/ - https://en.wikipedia.org/wiki/Diversi-Dial
I miss BBSs and that's why I featured them in the story of my sci-fi game! If you are interested: https://store.steampowered.com/app/3040110/Outsider/
Also, it was unusual at the time for a local phone company to receive a request for 25 lines (or more) to be installed in the basement of a residence. They would generally push back thinking you were running a bookie operation or some such.
I touch on similar point of view discussing digital audio work I do for fun. I use CSound, which I've heard described as "assembly language for audio", and I think that's accurate.
Anyway, when I first, FIRST started, and got a tiny bit familiar, I thought "Wow, I can do anything!" but quickly realized I was also responsible for everything. No free lunch.
I don't recall DESQview to be all that crashy. I was aware of a number multi-line BBSes that used it (just in the 416). Some BBS software called out its use specifically:
* https://www.synchro.net/docs/multnode_config.html
* http://software.bbsdocumentary.com/IBM/DOS/OMEGA/
Also, a comment from someone whose uncle co-founded the company Quarterdeck:
* https://news.ycombinator.com/item?id=29396561#unv_29400530
Also, also, if anyone wants to simulate the old-school DESQview experience, perhaps try out "twin":
* https://opensource.com/article/20/1/multiple-consoles-twin
https://web.archive.org/web/20220207120422/https://rachelbyt...
I remember dialing up to a BBS in the area in 1990 that had 4 phone lines. That was amazing at the time when most BBS only had 1 line.
But I do remember downloading text files FILE.IDZ about other BBS, and reading some magazines that mentioned other BBS systems that had 32 and more phone lines but you had to pay. That seemed like it was just on another level in another part of the world that seemed like fantasy compared to the area I was in.
And these usually ran quite a few lines per box, sometimes they would use external racks of modems, but I'm not seeing that here so maybe these were using internal modem cards, so maybe 6 per box, but if they were using external modems it could easily be 12 or more, with the PC cards hosting multiple serial ports, 4, 6 or even 8 per card.
Typically a card would have a single large connector at the back and then a pigtail with a DB9 or DB25 (yes, I know) for every modem.
https://groups.google.com/g/bit.listserv.games-l/c/1tg85kGBH...
Boardwatch was the magazine for BBS ( I do not know of any others)
https://en.wikipedia.org/wiki/Boardwatch
Some all? on internet archive https://archive.org/details/boardwatchmagazine I recall buyingthe magazine back inthe day...
Also thinking it's a lot environmental easier to host a BBS than a Discord server.
Wouldn't mind hearing war stories from the cdrom.com guys as well.
My first thought was that this was built someone who clearly cared about the system they were running.
Related:
Ask HN: Remember Fidonet?
Some more discussion then: https://news.ycombinator.com/item?id=30096565