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Why is the first C++ (m)allocation always 72 KB?

https://joelsiks.com/posts/cpp-emergency-pool-72kb-allocation/
loading story #47210477
This is compiler specific and cannot be generalised as C++.
Well, yes, but still quite interesting, IMHO. It's not like GCC is one of the least used compilers.
loading story #47207643
And C++ library specific as well. Perhaps even more so.
loading story #47210487
loading story #47208924
Huh. Why is this emergency pool not statically allocated? Is it possible to tune the size of this pool on libc++ startup somehow? Because otherwise it absolutely should've been statically allocated.
I did mention it briefly in the post, but you can opt-in for a fixed-size statically allocated buffer by configuring libstdc++ with --enable-libstdcxx-static-eh-pool. Also, you can opt-out of the pool entirely by configuring the number of objects in the pool to zero with the environment variable GLIBCXX_TUNABLES=glibcxx.eh_pool.obj_count=0.
I wonder why it’s opt-in. Maybe it’s part of the whole “you only pay for what you use” ethos, i.e. you shouldn’t have to pay the cost for a static emergency pool if you don’t even use dynamic memory allocation.
I would like the see the source code for libmymalloc.so, however, I don't see anything in the blog post. Nor do I see anything in his GitHub profile: https://github.com/jsikstro

Also, I cannot find his email address anywhere (to ask him to share it on GitHub).

Am I missing something?

The exact implementation of mymalloc isn't relevant to the post. I have an old allocator published at https://github.com/joelsiks/jsmalloc that I did as part of my Master's thesis, which uses a similar debug-logging mechanism that is described in the post.
dlsym() with the RTLD_NEXT flag basically:

https://catonmat.net/simple-ld-preload-tutorial-part-two

There's actually a better way to hook GNUs malloc:

https://www.man7.org/linux/man-pages/man3/malloc_hook.3.html

This is better because you can disable the hook inside the callback, and therefore use malloc within your malloc hook (no recursion)

But you can't use this mechanism before main()

    The use of these hook functions is not safe in multithreaded
    programs, and they are now deprecated.  From glibc 2.24 onwards,
    the __malloc_initialize_hook variable has been removed from the
    API, and from glibc 2.34 onwards, all the hook variables have been
    removed from the API.  Programmers should instead preempt calls to
    the relevant functions by defining and exporting malloc(), free(),
    realloc(), and calloc().
Yeah. Shame though because it gave you the option to control exactly when you hooked and didn't hook, which let stop and start debugging allocations based on arbitrary triggers.

The global variable approach was very useful and pretty low overhead.

loading story #47208537
If you only wanted to observe the behavior the post is discussing, it seems like `ltrace -e malloc` is a lot easier.
I think you should read up on what "always" means.
> TLDR; The C++ standard library sets up exception handling infrastructure early on, allocating memory for an “emergency pool” to be able to allocate memory for exceptions in case malloc ever runs out of memory.

Reminds me of Perl's $^M: https://perldoc.perl.org/variables/$%5EM

In Perl you can "hand-manage" that. This line would allocate a 64K buffer for use in an emergency:

    $^M = 'a' x (1 << 16);
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