I've been organizing LAN parties with my friends for 26 years now and around 2010 to 2016 was the time when games became so good that stopped making sense to upgrade in-between LAN parties.
- Left 4 Dead 2
- Killing Floor 2
- CS:GO
- Grid 2
- GTA V
- StarCraft II
plus nowadays there's stiff free competition, e.g.
- Rocket League
- Brawlhalla
- Dota 2
- LoL
but also from OpenRA, which modernizes Red Alert.
Plus, it's challenging to tell based on screenshots if you're looking at Assassin's Creed III (from 2012) or Assassin's Creed Mirage (from 2023) and there's been 7 !!! other Assassin's Creed games in between.
And looking at the Switch, I'd say the situation for new games is brutal. There's lots of evergreen games with great replay-ability and thanks to the cartridges you can easily borrow them among a group of friends. It's been a while since I last bought a new one because there just wasn't anything different enough from what I already have and like.
My biggest wish for the Switch has been that it'll one day drive my screen at 144Hz to make movement smooth. And it looks like Nintendo is going to deliver exactly that: More powerful hardware for the same old games.
I wonder if Nintendo will also eventually be forced to implement a subscription model and/or if they will start to aggressively push older games without updates out of their store (like what Apple does) because otherwise I just don't see many openings for developers to build a new Switch game and make the financials work. Currently, you're competing with a back catalogue of 4,747 games, so good luck finding anything where you can stand out by being better.
> - StarCraft II
I thought Starcraft II didn't allow LAN play?
So yes, technically not a LAN game, but in practical terms any modern LAN party also probably has internet. It's not the hurdle it used to be.