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The more I learn about the SVG spec, the more I understand the rationale of some of the UI decisions inkscape made, and the more impressed I am by how they implemented advanced techniques like shape union and intersection, clipping and masking.
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Inkscape has its UI quirks but is really quite a fantastic tool for people who make things. It's my go-to tool for anything that looks like a 2D vector image or plot. I even use it to design vinyl motorcycle emblems: https://blog.bityard.net/articles/2022/June/diy-vinyl-cut-mo...
The one new feature in 1.4 that I appreciated the most is the ability to disable anti-aliasing when exporting from the command line:

https://gitlab.com/inkscape/inkscape/-/merge_requests/5167

Before this option appeared in Inkscape nightly builds, I had no way of automating a pipeline to rasterize SVGs into black&white PNGs in a pixel perfect way.

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I love Inkscape. I’ve been using it for 20 years. But it boggles my mind how it’s still so horribly laggy on macOS. At least they got rid of the Xquartz dependency though.
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Is there an OS it's not horribly laggy on? Last time I used it you couldn't even get previews of things when you dragged them around, it would just degrade to a bounding box. Heaven forbid you have a scene with any complexity.

Every time I see an Inkscape update I skim it for "massive performance upgrades" and am invariably disappointed. Inkscape doesn't need features, it needs to not lag for 5 seconds when I open a menu, it needs to run at 100+fps when I'm editing paths.

EDIT: I installed the latest version (under W10) and while it doesn't degrade to bounding boxes it's still like 10fps and it leaves trailing copies of the item being dragged around the canvas while I'm dragging. Really disappointing.

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Unfortunately 1.4 does not fix command palette issues on Windows (5+ seconds to show, freezes, crashes, several commands accessible through UI buttons not available through palette with same name phrase). Finding the name of an action and how to trigger it (button somewhere or menu/submenu item) is a pain point in Inkscape and a good command palette can help a lot.
We really need a vector editor that has some of the features of Flash's UI. I haven't seen them in other programs.
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Have they added any method of setting a tool style before drawing, rather than adjusting style after drawing?
It's always fun to set up your font, then write some text and realize it's in the wrong font and all your work was lost
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I've just bought a Surface Pro tablet. Does Inkscape interface work well in a tablet or with a pen?
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Adobe might be more impressive wiht AI but wth that your data will be exploited by bigger players. And, in media, in a world of lawsuits, the big media corpos often have better lawyers.

If you want your media to be stolen to generate 'new' media, choose Adobe. If you want to own your produced media, choose free software, such as Inkscape, Krita, Gimp, Cinelerra-CV, KDEnlive, Blender, Ardour.

It would be nice if Inkscape supported SVG P/S. We need that for BIMI, and now have to pay someone who has access to Adobe.
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