Simplicity is an advantage but sadly complexity sells better (2022)
https://eugeneyan.com/writing/simplicity/One big problem is that for any product/feature not used in isolation in a very controlled context, simplicity is often suboptimal, inflexible and limiting.
Complexity is often the result of building one thing that works well in a variety of situations, a lot of interoperable things or features to work (relatively) well together, or one thing with a lot of ways to interface with it. The worst case is all three - which is true for a lot of software.
The result is a simpler purchasing choice, buy the most flexible product, but at the cost of far more product complexity than any particular user needs.
"suboptimal" from the global perspective, because to me a simple solution should be a local optimum for a specific problem. For instance, one could argue that the Unix motto "do one thing well" generate lots of specialized programs that, even though they are an order of magnitude smaller than generic programs individually, together they take globally more space for same service level - a symptom of that is e.g. Busybox.
For physical devices, the problem is probably more acute, or at least more visible.
"inflexible and limiting" are terms I can agree on, that's generally how simplification works unless you have a genius idea. I don't see those words as absolute negatives, though, but rather as terms in a trade-off. If the software is open those issues can be mitigated sometimes by hacking; one advantage of starting from a simple (simplistic even), inflexible and limiting solution is that it's easier to evolve - that is to add the necessary complexity.
Exactly my feeling with TypeScript